| Computer
Art ::.. |
Family
Matters
Physical Computing Object, 2004
Walking through neighborhoods, we often hear muffled
bits of conversations and activity within the confines
of the private home. More often than not, our instinct
might be to stop and intake the moment not intended
for our eyes or ears. Obviously, it's socially unacceptable
to do this and in fact, we wouldn't normally want
to burden ourselves with such trivial matters anyway.
However, at some point in time, at certain unnamed
dwellings, the inhabitants could benefit from an
interruption of good intentions.
Family Matters is a physical computing piece controlled
by the user interacting with a classic toy doll
house. MaxMSP is responsible for simultaneously
running four small abstract video clips through
the rear windows of the house. The audience is curiously
drawn to the muffled sound of crickets and filtered
light showing through the front windows. Upon exploring
the source of the sound and light, the user opens
the spring-loaded front door to look inside. Each
time the door is opened, the audio source changes
from the peaceful night scene to one of four randomly
chosen, processed audio clips in order to present
a different scenario of a seemingly private family
situation.
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